- terrain based levels on planets (asteroids would have to be replaced with something else)
Showing posts with label features. Show all posts
Showing posts with label features. Show all posts
Wednesday, March 21, 2012
Possible features
Tuesday, March 20, 2012
Planned features
- upgrades (grabbed ingame, can be purchased permanently in shop)
- primary weapon upgrades
- bombs
- shield upgrades
- hull upgrades
- powerups
- destroying asteroids to find upgrades and asteroid ore (currency)
- fighting multiple enemies: alien and human space ships, battle stations etc.
- levels with rising difficulty and different backgrounds (planets, galaxies etc.)
- space derbis
- highscore tables (preferably online)
- different game modes
- fast paced gameplay
- landscape mode view
- different types of steering (tilt and touch, xperia play support)
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